Most programs in the first half of this book use the SDL and SSDL graphics-and-games libraries, on the theory that watching colorful shapes move across the screen and shoot each other is more interesting than printing text. Don't worry; when you're done you'll be able to write programs both with and without this library – and if I have anything to say about it, you'll have fun doing it.

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Getting Started

  • Will Briggs

摘要

Most programs in the first half of this book use the SDL and SSDL graphics-and-games libraries, on the theory that watching colorful shapes move across the screen and shoot each other is more interesting than printing text. Don't worry; when you're done you'll be able to write programs both with and without this library – and if I have anything to say about it, you'll have fun doing it.