Physics in GameMaker
摘要
Many 2D games work quite well without attempting to capture the nuances of realistic Newtonian physics. However, for those developers that yearn for them, GameMaker includes a flexible and powerful physics engine. While it has its limitations, it is still perfectly able to deliver games with that extra touch of realism only simulated physics can provide. This chapter will have us explore this fascinating facet of game development with GameMaker.