The foundation of any ray tracer is represented by the intersection techniques that are employed to actually render primitives. There are different ray-primitive intersections depending on which primitive we are targeting.

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Basic Ray-Primitive Intersection Techniques

  • Fabio Suriano

摘要

The foundation of any ray tracer is represented by the intersection techniques that are employed to actually render primitives. There are different ray-primitive intersections depending on which primitive we are targeting.