Jobsite visits are key in civil engineering education; however, they present several challenges. Consequently, previous studies have identified and experimented with virtual reality as an opportunity to complement physical visits. This research developed and applied a VR-based jobsite visit experience for a construction engineering course, and it assessed the students’ perception of the experience as well as challenges and improvement opportunities. The experience consisted of an immersive walk through a building project, using a head-mounted VR display, where several interest points provided access to construction drawings and 360 videos, as well as self-assessment tests. Twenty-two students participated in the experience, which lasted an average of 1.45 h. Eighty-two percent of the students completed the experience, with 76% of achievement in the self-assessments. The students assessed the experience positively with 8 points out of 10. The main benefits included easier coordination, lower costs, higher information accessibility, broader outreach, higher safety, and self-pacing learning. On the other hand, the main challenges were a lack of real-time interaction with professionals and instructors, concerns related to the long use of the VR headset, and lack of realism. Lastly, technical challenges included the videos’ size and camera stability issues, and the environmental noise.

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VR-Based Jobsite Visits for Construction Engineers

  • Claudio Mourgues,
  • Ignacio Cuevas

摘要

Jobsite visits are key in civil engineering education; however, they present several challenges. Consequently, previous studies have identified and experimented with virtual reality as an opportunity to complement physical visits. This research developed and applied a VR-based jobsite visit experience for a construction engineering course, and it assessed the students’ perception of the experience as well as challenges and improvement opportunities. The experience consisted of an immersive walk through a building project, using a head-mounted VR display, where several interest points provided access to construction drawings and 360 videos, as well as self-assessment tests. Twenty-two students participated in the experience, which lasted an average of 1.45 h. Eighty-two percent of the students completed the experience, with 76% of achievement in the self-assessments. The students assessed the experience positively with 8 points out of 10. The main benefits included easier coordination, lower costs, higher information accessibility, broader outreach, higher safety, and self-pacing learning. On the other hand, the main challenges were a lack of real-time interaction with professionals and instructors, concerns related to the long use of the VR headset, and lack of realism. Lastly, technical challenges included the videos’ size and camera stability issues, and the environmental noise.