Pedestrian safety is a pressing subject in urban areas. The disorderly sharing of streets and roads between pedestrians and vehicles leads to potentially serious accidents for pedestrians. This student project aims to tackle the issue by placing an interactive gaming device at traffic lights. SMASHY by Stempe Safety offers pedestrians an amusing and active way to discourage jaywalking. The multipurpose solution features a smashing game with buttons on one side and a screen displaying useful information on the other side. While the traffic light remains red for pedestrians, the module buttons light up and the players can start smashing the buttons as fast as possible, until the light turns green and consequently, the game ends. Ultimately, the modules are connected to an app where, if desired by the player, scores can be tracked and difficulty can vary based on user performance. Multiple modules can be placed around the city and the app will track player scores by location.

错误:搜索内容不能为空,请输入英文关键词
错误:关键词超出字数限制,请精简
高级检索

Motivating Safe Street Crossings – An EPS@ISEP 2024 Project

  • Colin Högkvist,
  • Florian Haack,
  • Jurjen de Vries,
  • Magdalena Durnwalder,
  • Mats Geirnaert,
  • Selma Cordier,
  • Abel J. Duarte,
  • Benedita Malheiro,
  • Cristina Ribeiro,
  • Jorge Justo,
  • Manuel F. Silva,
  • Paulo Ferreira,
  • Pedro Guedes

摘要

Pedestrian safety is a pressing subject in urban areas. The disorderly sharing of streets and roads between pedestrians and vehicles leads to potentially serious accidents for pedestrians. This student project aims to tackle the issue by placing an interactive gaming device at traffic lights. SMASHY by Stempe Safety offers pedestrians an amusing and active way to discourage jaywalking. The multipurpose solution features a smashing game with buttons on one side and a screen displaying useful information on the other side. While the traffic light remains red for pedestrians, the module buttons light up and the players can start smashing the buttons as fast as possible, until the light turns green and consequently, the game ends. Ultimately, the modules are connected to an app where, if desired by the player, scores can be tracked and difficulty can vary based on user performance. Multiple modules can be placed around the city and the app will track player scores by location.