Introduction
摘要
This chapter deals with the concepts of the Experiential Learning, Learning Pedagogies, and Discrete Mathematics in Engineering applications. It also explains four pedagogical approaches which include Behaviorism, Constructivism, Social Constructivism, and Liberationist. The authors define experiential learning through 10 C models as Concept, Cognizance, Case, Connect, Critics, Comment, Cross, Converge, Conclude and Check. Moreover, the chapter describes the three stages of the “BEIMI” philosophy, that is Brainstorming Experiment (BE), Inferences (I), Mathematical Insights (MI). The chapter concludes with the applications of Discrete Mathematics and experiential learning for meaningful understanding of mathematical theory.