In response to the increasing scale of simulations and the continuous advancement of countermeasures, which challenge the ability of single-machine combat simulation performance and scalability to meet the requirements, a new combat simulation platform architecture is designed based on distributed computing technology. A highly scalable database is constructed, and the corresponding combat simulation platform is developed using B/S technology. Experimental results show that the distributed architecture improves the overall system performance by 32% compared to the single-machine architecture.

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Research on the Architecture of Distributed Combat Simulation Platform

  • Yongqi Lai,
  • Zhuo Yin,
  • Yong Chen

摘要

In response to the increasing scale of simulations and the continuous advancement of countermeasures, which challenge the ability of single-machine combat simulation performance and scalability to meet the requirements, a new combat simulation platform architecture is designed based on distributed computing technology. A highly scalable database is constructed, and the corresponding combat simulation platform is developed using B/S technology. Experimental results show that the distributed architecture improves the overall system performance by 32% compared to the single-machine architecture.