A Knowledge Graph-Driven Interactive 3D Simulation for Craft Training
摘要
The proposed work presents a new approach to craft education that combines semantic knowledge graphs (KGs) with real-time 3D interactive simulations using the Finite Element Method (FEM). Crafting processes are modelled as KGs, outlining each procedural step, possible errors, and their consequences. Learners practise tasks in a virtual environment where their actions are checked against the KG, enabling real-time feedback and correction. After each task, the workpiece is rendered with physically based visualisation to show realistic outcomes. This method enhances learning by providing predictive guidance, error correction, and high-quality visual feedback.