Chapter two focuses on fun at work and opens with definitions of fun. This chapter investigates tensions in fun and details how fun is experienced individually by different people which highlights the essential subjectivity and individuality that workers bring to the concept of workplace fun. Fun that goes wrong and forced fun are discussed using workplace examples. The impact of fun in hybrid work is specifically addressed before the chapter concludes with sections on gamification with workplace examples of gamification.

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Hybrid Hijinks: Where Flexibility Meets Workplace Fun

  • Barbara Plester

摘要

Chapter two focuses on fun at work and opens with definitions of fun. This chapter investigates tensions in fun and details how fun is experienced individually by different people which highlights the essential subjectivity and individuality that workers bring to the concept of workplace fun. Fun that goes wrong and forced fun are discussed using workplace examples. The impact of fun in hybrid work is specifically addressed before the chapter concludes with sections on gamification with workplace examples of gamification.