In this chapter we focus on the queueing-game models with observable information provision. Here observable queues refer to the queueing systems in which customers can observe the state of the server and queue length upon arrival, i.e., the “FO” case mentioned in Sect. 1.3.2 .

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Observable Queueing Systems

  • Jinting Wang

摘要

In this chapter we focus on the queueing-game models with observable information provision. Here observable queues refer to the queueing systems in which customers can observe the state of the server and queue length upon arrival, i.e., the “FO” case mentioned in Sect. 1.3.2 .