The term “post-Internet era” is often used in reference to the metaverse. However, “post-Internet” does not denote a time after the Internet, but rather our current era, in which the Internet has become so ubiquitous and integrated into daily life that it is scarcely noticed by people. The metaverse represents an innovation that enables the creation of online spaces where users can interact with one another in multidimensional ways. Instead of merely consuming digital content passively, users are intended to become visitors to the metaverse, immersing themselves in a world where the digital and physical merge into an entirely new experience [SMA20]. Although the concept of the metaverse is still relatively new, it is fundamentally an evolution of augmented reality, virtual reality, and other related technologies. In contrast to these technological approaches, however, the metaverse offers a new space for play, movement, and interaction for humanity, advancing to a higher level of virtuality [JIA22].

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Where from … Where to … or: What is it Anyway

  • Peter Hoffmann

摘要

The term “post-Internet era” is often used in reference to the metaverse. However, “post-Internet” does not denote a time after the Internet, but rather our current era, in which the Internet has become so ubiquitous and integrated into daily life that it is scarcely noticed by people. The metaverse represents an innovation that enables the creation of online spaces where users can interact with one another in multidimensional ways. Instead of merely consuming digital content passively, users are intended to become visitors to the metaverse, immersing themselves in a world where the digital and physical merge into an entirely new experience [SMA20]. Although the concept of the metaverse is still relatively new, it is fundamentally an evolution of augmented reality, virtual reality, and other related technologies. In contrast to these technological approaches, however, the metaverse offers a new space for play, movement, and interaction for humanity, advancing to a higher level of virtuality [JIA22].