Sleep disorders, particularly insomnia, and mental health conditions affect a significant fraction of adults worldwide, posing serious mental and physical health risk. Music therapy offers promising, low-cost, and non-invasive treatment, but current approaches rely heavily on expert-curated playlists, limiting scalability and personalization. We propose a low-cost generative system leveraging recent advances in diffusion models to synthesize music for therapy. We focus on insomnia and curate a dataset of waveform sleep music to generate audio tailored to sleep. To ensure real-world feasibility, we optimize our system for training and use on a single GPU, balancing quality and efficiency through extensive ablation studies. We show through subjective human evaluations that our generated music matches or outperforms existing baselines in both perceived quality and relevance to sleep therapy, while using only a fraction of the computational cost.

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A Novel Diffusion Model Based Approach for Sleep Music Generation

  • Timo Hromadka,
  • Kevin Monteiro,
  • Sam Nallaperuma-Herzberg

摘要

Sleep disorders, particularly insomnia, and mental health conditions affect a significant fraction of adults worldwide, posing serious mental and physical health risk. Music therapy offers promising, low-cost, and non-invasive treatment, but current approaches rely heavily on expert-curated playlists, limiting scalability and personalization. We propose a low-cost generative system leveraging recent advances in diffusion models to synthesize music for therapy. We focus on insomnia and curate a dataset of waveform sleep music to generate audio tailored to sleep. To ensure real-world feasibility, we optimize our system for training and use on a single GPU, balancing quality and efficiency through extensive ablation studies. We show through subjective human evaluations that our generated music matches or outperforms existing baselines in both perceived quality and relevance to sleep therapy, while using only a fraction of the computational cost.