We draw on the social gaming practice of speedrunning as an illustrative example of gaming ‘against’ systems in a postdigital society. In a departure from scholarship on gaming, we argue that understanding how these various communities subvert formalized systems helps reveal not only how people are imagining possible futures, but actually navigating oppressive structures in our everyday lives as a means to create necessary presents. This chapter will not attempt to prescribe a top-down, revolutionary, or even completely novel approach addressing the fundamental injustices that our postdigital society is built upon. Instead, we seek to spark reflection and action on what we might do to actively engage in an ethic of care for each other in a postdigital historical moment—one that is marked by both end-times fascism and an increasing urgency by everyday people to try and save the world we have.

错误:搜索内容不能为空,请输入英文关键词
错误:关键词超出字数限制,请精简
高级检索

Gaming (Against) the System: Speedrunning and Subversion in Postdigital Spaces

  • Earl Aguilera,
  • Kaylee Laub

摘要

We draw on the social gaming practice of speedrunning as an illustrative example of gaming ‘against’ systems in a postdigital society. In a departure from scholarship on gaming, we argue that understanding how these various communities subvert formalized systems helps reveal not only how people are imagining possible futures, but actually navigating oppressive structures in our everyday lives as a means to create necessary presents. This chapter will not attempt to prescribe a top-down, revolutionary, or even completely novel approach addressing the fundamental injustices that our postdigital society is built upon. Instead, we seek to spark reflection and action on what we might do to actively engage in an ethic of care for each other in a postdigital historical moment—one that is marked by both end-times fascism and an increasing urgency by everyday people to try and save the world we have.