Traditional environmental education in India often relies on theoretical textbook descriptions and static maps, which makes it difficult for students to fully understand the interactions between landscapes and environmental factors. This paper presents AutoTopoGen (Automated Topography Generation and Visualization), an educational platform that uses Rule-Based Consequence Engine and procedural generation techniques to address this gap by enabling students and teachers to create and interact with diverse 3D terrain and landscape models for geography lessons. The primary objective of this tool is to provide a visual interpretation of complex geography concepts and allowing teachers and students to adjust parameters in real-time to observe how environmental factors influence landscapes, climate, and vegetation. This transforms the geography education into a more immersive and practical experience. Additionally, integrating gamified elements like quizzes and point or progress tracking increases focus and understanding. This approach also aligns with NEP 2020’s focus on hands-on learning, serving as a scalable tool for fostering environmental literacy and responsibility.

错误:搜索内容不能为空,请输入英文关键词
错误:关键词超出字数限制,请精简
高级检索

AutoTopoGen: Automated Topography Generation and Visualization Using Procedural Generation

  • G. N. Venkat Krishna Reddy,
  • Suchitra Saravanan,
  • V. Prajwal,
  • N. Venu Gopal Reddy,
  • H. S. Vaishnavi

摘要

Traditional environmental education in India often relies on theoretical textbook descriptions and static maps, which makes it difficult for students to fully understand the interactions between landscapes and environmental factors. This paper presents AutoTopoGen (Automated Topography Generation and Visualization), an educational platform that uses Rule-Based Consequence Engine and procedural generation techniques to address this gap by enabling students and teachers to create and interact with diverse 3D terrain and landscape models for geography lessons. The primary objective of this tool is to provide a visual interpretation of complex geography concepts and allowing teachers and students to adjust parameters in real-time to observe how environmental factors influence landscapes, climate, and vegetation. This transforms the geography education into a more immersive and practical experience. Additionally, integrating gamified elements like quizzes and point or progress tracking increases focus and understanding. This approach also aligns with NEP 2020’s focus on hands-on learning, serving as a scalable tool for fostering environmental literacy and responsibility.