The journey from prototype to product describes old challenges in the engineering practice. Rapid iteration and naiveté may prove technical feasibility but may also reveal market unfitness. Engineering organizations face a dilemma: deploy minimally viable gizmos that barely work and improve through real-world use or polish until perfection before launch. How and when should “skunkworks engineering” projects get out of the dungeons and hit the shelves? How does a company go back to the R&D table after a market winner?

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Prototypes and Products

  • Ignacio Chechile

摘要

The journey from prototype to product describes old challenges in the engineering practice. Rapid iteration and naiveté may prove technical feasibility but may also reveal market unfitness. Engineering organizations face a dilemma: deploy minimally viable gizmos that barely work and improve through real-world use or polish until perfection before launch. How and when should “skunkworks engineering” projects get out of the dungeons and hit the shelves? How does a company go back to the R&D table after a market winner?