Immersive technologies, such as virtual reality (VR), have seen widespread adoption across multiple sectors, including product design and usage simulation, owing to their interactive and intuitive capabilities that have transformed visualization and user engagement in these fields. Nevertheless, the application of VR in surface topography analysis remains notably limited. Although VR has significant potential to facilitate detailed and immersive examination of surface characteristics, its integration within this domain has not yet matched its use in other industries. This paper presents a VR-based framework for surface analysis, providing an interactive platform for in-depth exploration of surface features. The proposed tool is intended to advance both the understanding and practical application of surface topography.

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Virtual Reality for Surface Topography Analysis

  • Ruding Lou,
  • Aurélien Besnard,
  • Fabien Viprey

摘要

Immersive technologies, such as virtual reality (VR), have seen widespread adoption across multiple sectors, including product design and usage simulation, owing to their interactive and intuitive capabilities that have transformed visualization and user engagement in these fields. Nevertheless, the application of VR in surface topography analysis remains notably limited. Although VR has significant potential to facilitate detailed and immersive examination of surface characteristics, its integration within this domain has not yet matched its use in other industries. This paper presents a VR-based framework for surface analysis, providing an interactive platform for in-depth exploration of surface features. The proposed tool is intended to advance both the understanding and practical application of surface topography.