Reachability in Multi-agent Transfer Systems
摘要
This paper introduces collaborative reachability games with energy constraints. In the considered arenas, agents can spend or gain energy during moves, or share it with their peers if their current position allows it. We study several variants of energy reachability games where agents move either synchronously or asynchronously, and with/without constraints on energy transfers among peers. We show that these problems have different complexities ranging from NP to EXPSPACE.