This study explores the development of a financial management application for young people using Alan Cooper’s Goal-Directed Design method. Through interviews, surveys, and usability testing, the Mabu app was designed to improve financial literacy by combining personalised features and gamification. Findings highlight the effectiveness of gamified learning and tailored experiences in encouraging better financial behavior among young users.

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Enhancing Financial Literacy and Management Through Goal-Directed Design and Gamification in Personal Finance Application

  • Phuong Lien To

摘要

This study explores the development of a financial management application for young people using Alan Cooper’s Goal-Directed Design method. Through interviews, surveys, and usability testing, the Mabu app was designed to improve financial literacy by combining personalised features and gamification. Findings highlight the effectiveness of gamified learning and tailored experiences in encouraging better financial behavior among young users.