Autism Spectrum Disorder (ASD) is a neurodevelopmental disorder characterized by social communication deficits, restricted interests, and repetitive stereotyped behaviors. In recent years, the global prevalence of ASD has risen significantly, which poses substantial challenges to individuals, families, and society. Traditional interventions to enhance emotional recognition and social interaction abilities in autistic children face significant limitations. To address this gap, this study proposes an innovative visualization design method for emotional picture books, grounded in Embodied Cognition Theory and Augmented Reality (AR) technology. This approach aims to develop targeted and effective intervention tools for autistic children. The study constructed a three-layer interaction model comprising the perception, behavior, and emotion layers, creating an immersive emotional learning environment. The core contribution of this work lies in translating embodied experience design elements into a visual language of emotional picture books tailored to autistic children. This method improves emotion recognition abilities and fosters social skill development through embodied interactions. Experimental validation using the System Usability Scale (SUS) confirms high usability and user satisfaction. Behavioral observations and interviews further indicate improvements in participants’ collaborative behaviors and emotion regulation. These findings demonstrate the efficacy of the design and its potential for broad application in ASD intervention.

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Augmented Reality Emotional Picture Book Design for Autistic Children Based on Embodied Cognition

  • Jiaqi Li,
  • Qian Ji

摘要

Autism Spectrum Disorder (ASD) is a neurodevelopmental disorder characterized by social communication deficits, restricted interests, and repetitive stereotyped behaviors. In recent years, the global prevalence of ASD has risen significantly, which poses substantial challenges to individuals, families, and society. Traditional interventions to enhance emotional recognition and social interaction abilities in autistic children face significant limitations. To address this gap, this study proposes an innovative visualization design method for emotional picture books, grounded in Embodied Cognition Theory and Augmented Reality (AR) technology. This approach aims to develop targeted and effective intervention tools for autistic children. The study constructed a three-layer interaction model comprising the perception, behavior, and emotion layers, creating an immersive emotional learning environment. The core contribution of this work lies in translating embodied experience design elements into a visual language of emotional picture books tailored to autistic children. This method improves emotion recognition abilities and fosters social skill development through embodied interactions. Experimental validation using the System Usability Scale (SUS) confirms high usability and user satisfaction. Behavioral observations and interviews further indicate improvements in participants’ collaborative behaviors and emotion regulation. These findings demonstrate the efficacy of the design and its potential for broad application in ASD intervention.