The paper aims to discuss three main questions that are related to the successful implementation of digitisation actions in the cultural heritage sector, namely: competence, quality and infrastructure. The three questions are strictly interrelated, but equally urging to enable a factual response of the cultural heritage sector to the 2021 Recommendation of the European Commission about promoting and accelerating the digitisation of cultural heritage. The objectives of the Recommendation are very ambitious – “to digitise by 2030 all monuments and sites that are at risk of degradation and half of those highly frequented by tourists” –. To be ready to cope with these objectives it is necessary to accelerate the pace of digitisation, which is challenging, in particular, for the case of 3D digitisation. 3D digitisation is a very complex task that requires competences that must be shared with the European cultural heritage institutions, with a special attention to the small ones. Furthermore, standards, methods, tools must be promoted, to guarantee high quality digitisation, to avoid that investments are wasted in low quality or perishable collections that are outdated and unusable in few years. Finally, a robust digital infrastructure is needed to secure that contents produced by European institutions remain in Europe. The infrastructure should cover the whole digitisation process being accessible from the stakeholders that provide contents until the users that take advantage of these contents. The EUreka3D initiative, started with co-funded project EUreka3D (2023–2024) and continuing with EUreka3D-XR (2025–2026) provides answers to these questions and contributes to the current digital transformation of the CH domain with a range of competences, resources, tools and services that are immediately available for use and tested in real-life environments. Future work may consider to further improve capacity in 3D cultural heritage across Europe, developing a common language to enable the collaboration among multiple disciplines, enhancing the understanding of media transformation, acknowledging the role of artistic reflection and human creative process, networking, establishing cooperation agreements and adopting bottom-up approaches.

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A Question of Competence, Quality & Infrastructure: The EUreka3D Initiative

  • Valentina Bachi,
  • Antonella Fresa

摘要

The paper aims to discuss three main questions that are related to the successful implementation of digitisation actions in the cultural heritage sector, namely: competence, quality and infrastructure. The three questions are strictly interrelated, but equally urging to enable a factual response of the cultural heritage sector to the 2021 Recommendation of the European Commission about promoting and accelerating the digitisation of cultural heritage. The objectives of the Recommendation are very ambitious – “to digitise by 2030 all monuments and sites that are at risk of degradation and half of those highly frequented by tourists” –. To be ready to cope with these objectives it is necessary to accelerate the pace of digitisation, which is challenging, in particular, for the case of 3D digitisation. 3D digitisation is a very complex task that requires competences that must be shared with the European cultural heritage institutions, with a special attention to the small ones. Furthermore, standards, methods, tools must be promoted, to guarantee high quality digitisation, to avoid that investments are wasted in low quality or perishable collections that are outdated and unusable in few years. Finally, a robust digital infrastructure is needed to secure that contents produced by European institutions remain in Europe. The infrastructure should cover the whole digitisation process being accessible from the stakeholders that provide contents until the users that take advantage of these contents. The EUreka3D initiative, started with co-funded project EUreka3D (2023–2024) and continuing with EUreka3D-XR (2025–2026) provides answers to these questions and contributes to the current digital transformation of the CH domain with a range of competences, resources, tools and services that are immediately available for use and tested in real-life environments. Future work may consider to further improve capacity in 3D cultural heritage across Europe, developing a common language to enable the collaboration among multiple disciplines, enhancing the understanding of media transformation, acknowledging the role of artistic reflection and human creative process, networking, establishing cooperation agreements and adopting bottom-up approaches.