Rejection often leads to negative emotions, such as lowered self-esteem and mood, symptoms commonly linked to depression. In adolescents, these emotions can result in challenging social experiences. Narrative-based games allow players to empathize with characters, sharing in their emotional struggles. Players were particularly intrigued by the novelty of controlling animal characters, prompting the selection of a fennec fox as the playable character for this study. A preliminary study with 30 participants evaluated two prototypes to assess their effectiveness in narrative, mechanics, and gameplay. The results revealed that while both prototypes had issues, participants showed greater interest in Prototype B. However, they noted that the narrative lacked depth, although they saw potential in the fennec fox character for future engagement. These findings suggest that while the prototypes had promising elements, refining the narrative and further developing the character would improve the overall player experience in future versions.

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Rejection Sensitivity Through the Lenses of Fennec Foxes

  • Francisco Vasconcelos,
  • Beatriz Jardim Peres,
  • Anna Jiskrová,
  • Pedro Campos

摘要

Rejection often leads to negative emotions, such as lowered self-esteem and mood, symptoms commonly linked to depression. In adolescents, these emotions can result in challenging social experiences. Narrative-based games allow players to empathize with characters, sharing in their emotional struggles. Players were particularly intrigued by the novelty of controlling animal characters, prompting the selection of a fennec fox as the playable character for this study. A preliminary study with 30 participants evaluated two prototypes to assess their effectiveness in narrative, mechanics, and gameplay. The results revealed that while both prototypes had issues, participants showed greater interest in Prototype B. However, they noted that the narrative lacked depth, although they saw potential in the fennec fox character for future engagement. These findings suggest that while the prototypes had promising elements, refining the narrative and further developing the character would improve the overall player experience in future versions.