As language continues to evolve, it is essential that simulationists reflect on some of the language commonly used in simulations and simulation literature, particularly terms with hurtful, ableist, and racist connotations from the past. This chapter introduces an example of a commonly used term, “manikin,” in simulation and describes the historical connotations connected to this word. Then, this chapter suggests some ways that individuals can advance equity, diversity, inclusion, and accessibility in simulation by advocating for changes in phrasing and usage.

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Words Matter

  • Dayna K. Downing,
  • Jamie M. Robertson

摘要

As language continues to evolve, it is essential that simulationists reflect on some of the language commonly used in simulations and simulation literature, particularly terms with hurtful, ableist, and racist connotations from the past. This chapter introduces an example of a commonly used term, “manikin,” in simulation and describes the historical connotations connected to this word. Then, this chapter suggests some ways that individuals can advance equity, diversity, inclusion, and accessibility in simulation by advocating for changes in phrasing and usage.