Mnema: Bridging Research and Art to Combat Gender Inequity in the Gaming Sector
摘要
This paper describes the collaborative work of women artists and researchers in Human-Computer Interaction and gender studies who were involved in the creation of the animated short film entitled Mnema. Drawing from interviews with eight Portuguese women in the video game industry and an analysis of archives documenting the rise of gaming culture in Portugal, the film incorporates elements of video game language and aesthetics to highlight the experiences of cisgender women in this male-dominated field. Mnema is an audiovisual creative endeavour that establishes a link between the testimonies of real women and fictional storytelling, aiming to raise awareness about the cycle of exclusion of women in the digital games industry and envision a change in this sector, while translating academic research into a docufiction video artwork.