This paper presents the results of a randomized trial study on the use of the social robot (SR) NAO as a facilitator in a cooperative and competitive EERs designed to enhance students’ knowledge of Artificial Intelligence (AI). The study involved 52 undergraduate students who were assessed on learning outcomes and game experience through pre- and post-surveys. The results show that both EERs led to significant improvements in AI knowledge, with cooperative mode enhancing competence and immersion, while competitive mode increasing flow, challenge, and positive affect. These findings demonstrate the potential of EERs facilitated by SR to foster learning outcomes and positive game experience in AI education, providing insights into differential effects of cooperative and competitive gameplay modes in robot-enhanced EERs.

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Escape Room with the NAO Robot for AI Education: Comparing Cooperative and Competitive Play

  • Ilona Buchem,
  • Niklas Bäcker,
  • Hanna Bruch

摘要

This paper presents the results of a randomized trial study on the use of the social robot (SR) NAO as a facilitator in a cooperative and competitive EERs designed to enhance students’ knowledge of Artificial Intelligence (AI). The study involved 52 undergraduate students who were assessed on learning outcomes and game experience through pre- and post-surveys. The results show that both EERs led to significant improvements in AI knowledge, with cooperative mode enhancing competence and immersion, while competitive mode increasing flow, challenge, and positive affect. These findings demonstrate the potential of EERs facilitated by SR to foster learning outcomes and positive game experience in AI education, providing insights into differential effects of cooperative and competitive gameplay modes in robot-enhanced EERs.