The Impact of Integration Between Visual and Haptic Texture Simulations on Comprehension of Counterfactual Artifacts in Mixed Reality
摘要
With the rapid advancement of virtual reality (VR) technology, haptic texture stimulation may serve as a crucial factor in achieving high-quality immersive experiences. Based on the principles of virtual sensory integration, this study investigates the cognitive impact of counterfactual design under haptic texture stimulation. Using a common object—a chair—as the virtual model in a mixed-reality environment, we examine the integration of three visual textures (original wood grain, ultra-smooth metal with high luminance, and an absolute light-absorbing material with low luminance) with two physical properties: surface roughness and temperature. In Experiment A, the haptic factor consisted of three levels of surface roughness (sandpaper #80, #600, and #1000), while Experiment B manipulated three seat temperatures (5 ℃ cold cushion, 15–20 ℃ room temperature cushion, and 50 ℃ heated cushion). Preliminary data analysis revealed that the absolute light-absorbing material provided a strong sense of compatibility under virtual visual stimuli, ultra-smooth metal evoked significant dissonance when paired with rough textures, and the 50 ℃ heated cushion induced notable perceptual conflict. Qualitative feedback suggested that participants tended to rely on haptic information to guide visual perception. The findings indicate that visuo-haptic consistency significantly affects immersion and trust, while roughness and temperature notably impact immersion. Additionally, the interaction between visual and thermal stimuli was significant, particularly with the absolute light-absorbing material. Individual differences were observed in the acceptance of counterfactual materials, likely depending on application contexts. In precision industrial applications, maintaining visuo-haptic consistency remains crucial.