This project explores the dynamic intersection of traditional sculpture techniques and state-of-the-art 3D scanning and 3D printing technology. Two intricate clay sculptures were crafted by G.-Fivos Sargentis, serving as the initial embodiment of the creative vision. Following this traditional sculpting phase, each model underwent a transformative process, marking a synthesis of classical artistry and modern innovation. To bridge the analogue and digital realms, the clay sculptures were 3D scanned using mobile apps for smartphones, capturing the fine details and nuances of the original handcrafted forms. This digital replication paved the way for further digital sculpture processing and the utilization of 3D printing technology, as the scanned models were recreated in tangible, three-dimensional form. The printed sculptures became a canvas for the artist’s continued exploration, fostering a unique dialogue between the physical and the virtual. The final models were printed in various materials, including plastic, resin (for casting) and wax (for casting). Some were then cast in bronze using the lost-wax casting method.

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Bridging Traditional Sculpture Methods with 3D Scanning/Printing

  • G.-Fivos Sargentis,
  • Matina Kougia,
  • Nikos D. Lagaros

摘要

This project explores the dynamic intersection of traditional sculpture techniques and state-of-the-art 3D scanning and 3D printing technology. Two intricate clay sculptures were crafted by G.-Fivos Sargentis, serving as the initial embodiment of the creative vision. Following this traditional sculpting phase, each model underwent a transformative process, marking a synthesis of classical artistry and modern innovation. To bridge the analogue and digital realms, the clay sculptures were 3D scanned using mobile apps for smartphones, capturing the fine details and nuances of the original handcrafted forms. This digital replication paved the way for further digital sculpture processing and the utilization of 3D printing technology, as the scanned models were recreated in tangible, three-dimensional form. The printed sculptures became a canvas for the artist’s continued exploration, fostering a unique dialogue between the physical and the virtual. The final models were printed in various materials, including plastic, resin (for casting) and wax (for casting). Some were then cast in bronze using the lost-wax casting method.