At the core of every good story, there is a captivating character. While action set pieces and dramatic twists are often what draw us into a story, it is the characters that provide it with its emotional core. In this chapter, we will explore character development inside and out, learning how “wants” and “needs” make characters tick. We will then examine how to use Bitsy’s advanced dialog functions to give characters the ability to express their personalities.

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Creating Characters for Your Game

  • Megan Condis,
  • Bobby Schweizer

摘要

At the core of every good story, there is a captivating character. While action set pieces and dramatic twists are often what draw us into a story, it is the characters that provide it with its emotional core. In this chapter, we will explore character development inside and out, learning how “wants” and “needs” make characters tick. We will then examine how to use Bitsy’s advanced dialog functions to give characters the ability to express their personalities.