Visualization and Interactions in Virtual Landscapes: Geodata Import and Processing in Game Engines
摘要
Geodata from a GIS or point clouds, recorded by surveying devices, can be imported into a game engine for visualization or interaction in/from 3D landscapes. This article presents the LIDAR Point-Cloud Plugin and the ArcGIS SDK as the current state of the art. The possibilities and limitations of this technology are discussed in this workshop report.