An element to motivate students is the use of gamification tools that aim to combine games with active learning. From the accumulated experience it can be stated that students show interest in this type of activities. This communication presents an activity that can be used in any area of knowledge. The game is based on the game mechanics of quartets which is a well-known card game adapted for learning.

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Experiences in Gamification in Management Subjects: Learning by Playing

  • Manel Rajadell,
  • R. de Castro,
  • G. Gimenez

摘要

An element to motivate students is the use of gamification tools that aim to combine games with active learning. From the accumulated experience it can be stated that students show interest in this type of activities. This communication presents an activity that can be used in any area of knowledge. The game is based on the game mechanics of quartets which is a well-known card game adapted for learning.