Exploring Stakeholder Positions in AI-Powered Culture and Arts Education
摘要
As AI technology and cultural arts are being fused in various ways, the design industry is opening new horizons for creativity and innovation. It is now possible to write scenario plans with ChatGPT, create and visualize numerous demonstration images with Midjourney, and conduct virtual world showcases that combine VR and AR technologies with Metaverse. In this paper, we aimed to analyze the positions of each stakeholder according to the main research agenda in the field of AI-based culture and arts education derived from previous studies. In addition, we explored how AI technology is fused in the fields of art design and culture to lead to innovation through case studies in order to enhance students’ creativity and convergent thinking skills within the curriculum. The results of the study demonstrated the possibility of maximizing creativity and efficiency simultaneously by utilizing generative AI. With the support of AI, designers can not only create more innovative and original works, but also effectively reduce costs and time in the production process. In addition, it is expected that the AI technology that converges culture and arts will play a role in providing personalized services to consumers and suggesting a strategic approach for a sustainable design industry.