Modelling the cultural and artistic production in the domain of fictional worlds (from releases in cinema, games, videogames, comics and novels as listed in Wikipedia) and dystopias over the twentieth century and comparing it with the growth in scientific production about fictional worlds reveals that (a) the peak of futuristic prediction of films is anticipated to take place in the decade 2020–3030; (b) the literary production about dystopias has had one maximum in the 1960s and another around 2000; (c) the filmography about dystopias presents a more robust trend than other types of cultural production; (d) the cultural output related to fictional worlds presents a downward trend in the twenty-first century whereas the scientific production in the same field continued unabated.

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Modelling Scientific and Cultural Production Related to Fictional Worlds and Dystopias

  • Fivos Papadimitriou

摘要

Modelling the cultural and artistic production in the domain of fictional worlds (from releases in cinema, games, videogames, comics and novels as listed in Wikipedia) and dystopias over the twentieth century and comparing it with the growth in scientific production about fictional worlds reveals that (a) the peak of futuristic prediction of films is anticipated to take place in the decade 2020–3030; (b) the literary production about dystopias has had one maximum in the 1960s and another around 2000; (c) the filmography about dystopias presents a more robust trend than other types of cultural production; (d) the cultural output related to fictional worlds presents a downward trend in the twenty-first century whereas the scientific production in the same field continued unabated.