Virtual reality (VR) and mixed reality (MR) headsets offer a unique opportunity for immersive experiences, and coupled with the growing power of artificial intelligence, immersive realistic games can be developed. This project seeks to take advantage of these technologies and create a game centered around nurturing and the verbal interactions between a parent and her child, in MR platforms such as HoloLens 2, Meta Quest 3, Meta Quest Pro, and VIVE Pro Eye. We introduce Answering Anya, a game that aims to simulate realistic conversations with a virtual child, leveraging AI to generate questions and evaluate responses in a manner consistent with a young child’s perspective. By integrating advanced features such as eye/gaze tracking and object detection, Answering Anya provides an engaging and challenging experience that enhances the player’s empathy and communication skills. The game’s ability to create meaningful and realistic interactions in both controlled and uncontrolled environments stresses its potential for fostering positive experiences and learning outcomes.

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Answering Anya: A Virtual and Mixed Reality Game Centered on Nurturing

  • José Fuentes,
  • Laura Restrepo,
  • Boris Reyes,
  • Ricardo Sánchez,
  • Pablo Figueroa

摘要

Virtual reality (VR) and mixed reality (MR) headsets offer a unique opportunity for immersive experiences, and coupled with the growing power of artificial intelligence, immersive realistic games can be developed. This project seeks to take advantage of these technologies and create a game centered around nurturing and the verbal interactions between a parent and her child, in MR platforms such as HoloLens 2, Meta Quest 3, Meta Quest Pro, and VIVE Pro Eye. We introduce Answering Anya, a game that aims to simulate realistic conversations with a virtual child, leveraging AI to generate questions and evaluate responses in a manner consistent with a young child’s perspective. By integrating advanced features such as eye/gaze tracking and object detection, Answering Anya provides an engaging and challenging experience that enhances the player’s empathy and communication skills. The game’s ability to create meaningful and realistic interactions in both controlled and uncontrolled environments stresses its potential for fostering positive experiences and learning outcomes.