Generating realistic human motion is crucial for many computer vision and graphics applications. The rich diversity of human body shapes and sizes significantly influences how people move. However, existing motion models typically overlook these differences, using a normalized, average body instead. This results in a homogenization of motion across human bodies, with motions not aligning with their physical attributes, thus limiting diversity. To address this, we propose a novel approach to learn a generative motion model conditioned on body shape. We demonstrate that it is possible to learn such a model from unpaired training data using cycle consistency, intuitive physics, and stability constraints that model the correlation between identity and movement. The resulting model produces diverse, physically plausible, and dynamically stable human motions that are quantitatively and qualitatively more realistic than existing state of the art. More details are available on our project page https://github.com/CarstenEpic/humos .

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HUMOS: Human Motion Model Conditioned on Body Shape

  • Shashank Tripathi,
  • Omid Taheri,
  • Christoph Lassner,
  • Michael Black,
  • Daniel Holden,
  • Carsten Stoll

摘要

Generating realistic human motion is crucial for many computer vision and graphics applications. The rich diversity of human body shapes and sizes significantly influences how people move. However, existing motion models typically overlook these differences, using a normalized, average body instead. This results in a homogenization of motion across human bodies, with motions not aligning with their physical attributes, thus limiting diversity. To address this, we propose a novel approach to learn a generative motion model conditioned on body shape. We demonstrate that it is possible to learn such a model from unpaired training data using cycle consistency, intuitive physics, and stability constraints that model the correlation between identity and movement. The resulting model produces diverse, physically plausible, and dynamically stable human motions that are quantitatively and qualitatively more realistic than existing state of the art. More details are available on our project page https://github.com/CarstenEpic/humos .