Flight Simulation—Part 2: Kinematics of a Flight Simulator System
摘要
In this study, a six-legged Stewart–Gough platform's 3D Solidworks model was imported into the Matlab/Simscape Multibody environment to create a kinematic model of the platform. Combined with an inverse-kinematic solving algorithm, the desired motion of the platform can be virtually achieved. This work is an essentially important step in developing a flight simulator system for pilot training purposes.