This chapter summarizes the content and themes from the four chapters in this section on online gaming, violent and aggressive behaviors, and online gambling in youth. The chapters taken together suggest a convergence of online behaviors in which learning may contribute across behaviors. While strong data suggest relationships, albeit sometimes of modest magnitudes, across these domains, less is known regarding directionality and how moderating and mediating factors operate. However, given the prevalence of these behaviors during development and their potential impacts, improved understanding is needed in order to provide individuals, and perhaps particularly pediatricians, with the appropriate information to help promote the healthy development of youth.

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Introduction to the Section on Video Gaming, Violence, and Gambling

  • Douglas A. Gentile,
  • Marc N. Potenza

摘要

This chapter summarizes the content and themes from the four chapters in this section on online gaming, violent and aggressive behaviors, and online gambling in youth. The chapters taken together suggest a convergence of online behaviors in which learning may contribute across behaviors. While strong data suggest relationships, albeit sometimes of modest magnitudes, across these domains, less is known regarding directionality and how moderating and mediating factors operate. However, given the prevalence of these behaviors during development and their potential impacts, improved understanding is needed in order to provide individuals, and perhaps particularly pediatricians, with the appropriate information to help promote the healthy development of youth.