Abstract <p>The cooperative mechanics of multiplayer video games are typified. Cooperative game mechanics are key elements in gameplay design that determine how players interact in cooperative gameplay. Previous research in this area is analyzed and the main principles influencing the success of cooperative interaction are identified. Eight types of cooperative mechanics are identified and classified: cooperative, cooperative-emergent, altruistic, socio-economic, complementary, simultaneous control, penalty, and chain mechanics. The authors conclude that successful cooperative mechanics are built on the principles of complementary roles, the combination of different abilities, and the need to distribute tasks to achieve a common goal. The proposed classification contributes to the systematization of knowledge in the field of game design and can be useful for developers of multiplayer video games. In the future, this classification can be refined and expanded, taking into account the evolution of the industry and the emergence of new forms of cooperation.</p>

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Typology of Cooperative Mechanics in Multiplayer Videogames

  • D. A. Khamatnurov,
  • A. V. Shubin

摘要

Abstract

The cooperative mechanics of multiplayer video games are typified. Cooperative game mechanics are key elements in gameplay design that determine how players interact in cooperative gameplay. Previous research in this area is analyzed and the main principles influencing the success of cooperative interaction are identified. Eight types of cooperative mechanics are identified and classified: cooperative, cooperative-emergent, altruistic, socio-economic, complementary, simultaneous control, penalty, and chain mechanics. The authors conclude that successful cooperative mechanics are built on the principles of complementary roles, the combination of different abilities, and the need to distribute tasks to achieve a common goal. The proposed classification contributes to the systematization of knowledge in the field of game design and can be useful for developers of multiplayer video games. In the future, this classification can be refined and expanded, taking into account the evolution of the industry and the emergence of new forms of cooperation.