<p>Let <i>G</i> be a graph, <i>a</i> and <i>b</i> nonnegative integers, the (<i>a</i>,&#xa0;<i>b</i>)-<i>coloring game</i> is an asymmetric, two-player game played on <i>G</i>, where Alice and Bob alternately choose <i>a</i> and <i>b</i> uncolored vertices of <i>G</i>, respectively, and assign colors to them, while ensuring that no pair of adjacent vertices share the same color. We study <i>Two-Turn Graph Coloring Game</i>, a special case where <InlineEquation ID="IEq1"> <InlineMediaObject> <ImageObject Color="BlackWhite" FileRef="44425_2025_25_Article_IEq1.gif" Format="GIF" Height="19" Rendition="HTML" Resolution="72" Type="Linedraw" Width="112" /> </InlineMediaObject> <EquationSource Format="TEX">\(a+b = |V(G)|\)</EquationSource> </InlineEquation>, meaning that the game ends after each player has played exactly once. First, we characterize the graphs in which Alice has a winning strategy when <InlineEquation ID="IEq2"> <InlineMediaObject> <ImageObject Color="BlackWhite" FileRef="44425_2025_25_Article_IEq2.gif" Format="GIF" Height="15" Rendition="HTML" Resolution="72" Type="Linedraw" Width="41" /> </InlineMediaObject> <EquationSource Format="TEX">\(a\le 1\)</EquationSource> </InlineEquation>. We then present a polynomial-time algorithm to decide whether Alice has a winning strategy in the <InlineEquation ID="IEq3"> <InlineMediaObject> <ImageObject Color="BlackWhite" FileRef="44425_2025_25_Article_IEq3.gif" Format="GIF" Height="19" Rendition="HTML" Resolution="72" Type="Linedraw" Width="110" /> </InlineMediaObject> <EquationSource Format="TEX">\((k, |V(G)|-k)\)</EquationSource> </InlineEquation>-coloring&#xa0;game for any fixed k. Finally, we prove that deciding whether Alice has a winning strategy on a Two-Turn Graph Coloring Game is <span>NP</span>-complete.</p>

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Two-Turn Assymetric Graph Coloring Games

  • Eder Figueiredo,
  • Vinicius Fernandes dos Santos

摘要

Let G be a graph, a and b nonnegative integers, the (ab)-coloring game is an asymmetric, two-player game played on G, where Alice and Bob alternately choose a and b uncolored vertices of G, respectively, and assign colors to them, while ensuring that no pair of adjacent vertices share the same color. We study Two-Turn Graph Coloring Game, a special case where \(a+b = |V(G)|\) , meaning that the game ends after each player has played exactly once. First, we characterize the graphs in which Alice has a winning strategy when \(a\le 1\) . We then present a polynomial-time algorithm to decide whether Alice has a winning strategy in the \((k, |V(G)|-k)\) -coloring game for any fixed k. Finally, we prove that deciding whether Alice has a winning strategy on a Two-Turn Graph Coloring Game is NP-complete.