<p><OrderedList> <ListItem> <ItemNumber>1.</ItemNumber> <ItemContent> <p>A video game is not a computer program in itself, but a complex matter insofar as it comprises software elements and numerous other elements such as graphics, music, sound elements, a scenario and characters, and, unlike a computer program that is designed to be used until it becomes obsolete, a video game is placed on the market soon after it has been developed and may, unlike a software, continue to be used by new players several years after its creation.</p> </ItemContent> </ListItem> <ListItem> <ItemNumber>2.</ItemNumber> <ItemContent> <p>As such, only Directive 2001/29 applies to video games. The copyright exhaustion rule does not apply.</p> </ItemContent> </ListItem> </OrderedList></p>

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“Exhaustion Valve”

摘要

1.

A video game is not a computer program in itself, but a complex matter insofar as it comprises software elements and numerous other elements such as graphics, music, sound elements, a scenario and characters, and, unlike a computer program that is designed to be used until it becomes obsolete, a video game is placed on the market soon after it has been developed and may, unlike a software, continue to be used by new players several years after its creation.

2.

As such, only Directive 2001/29 applies to video games. The copyright exhaustion rule does not apply.