Does subjective task value mediate the effect of digital simulation-based explorations on fraction learning? A randomized-controlled trial
摘要
Fractions are challenging but essential for mathematical learning. Educational technology may support students’ acquisition of fraction concepts. This study investigates underlying cause-and-effect mechanisms, i.e., whether features, e.g., authentic simulations, have a motivating effect in learning situations—resulting in an indirect learning-promoting effect. In a randomized controlled trial with