Generative AI adoption in 3D animation production: a pipeline-wide empirical benchmark of early-career practitioner perceptions and the HGAI hybrid pipeline framework
摘要
Generative AI (GenAI) is rapidly transforming 3D animation and multimedia production, yet empirical data on adoption patterns across the full pipeline, early-career practitioner-rated reliability, and student–professional differences remain scarce. This cross-sectional mixed-method study (N = 126) surveys students, educators, and early-career industry practitioners. Adoption is highest in pre-production (storyboarding 45.6%; concept art 41.6%) and lowest in technical stages (rigging assistance 16.0%; denoising 10.4%), a gap of 35.2% points. The mean perceived reliability of current GenAI tools is 2.95/5 (SD = 1.07), indicating experimental rather than production-ready status. Students and professionals do not differ significantly in perceived reliability (students/educator: M = 2.88, SD = 1.13; professionals: M = 3.06, SD = 0.95; Welch t(112) = − 0.96, p = 0.341); however, professionals demonstrate significantly higher adoption intensity (Mann–Whitney U = 1427, p = 0.024). The dominant integration barrier is output inconsistency (46.4%). The Human-Guided AI (HGAI) Hybrid Pipeline Framework is introduced as a descriptive, data-calibrated, three-phase integration model: AI-Led for pre-production (adoption ≥ 40%), Hybrid for mid-pipeline (20–39%), and Human-Led for technical stages (< 20% and reliability < 3.0/5). Limitations include a single-item reliability measure, India-weighted sample, and cross-sectional design. Replication with globally distributed, professionally weighted samples is required.