Fast deterministic rendezvous in labeled lines
摘要
Two mobile agents, starting from different nodes of a network modeled as a graph, and woken up at possibly different times, have to meet at the same node. This problem is known as rendezvous. Agents move in synchronous rounds. In each round, an agent can either stay idle or move to an adjacent node. We consider deterministic rendezvous in the infinite path, i.e., the infinite graph with all nodes of degree 2. Each node has a distinct label which is a positive integer. An agent currently located at a node can see its label and both ports 0 and 1 at the node. The time of rendezvous is the number of rounds until meeting, counted from the starting round of the earlier agent. We consider three scenarios. In the first scenario, each agent knows its position in the path, i.e., each of them knows its initial distance from the smallest-labeled node, on which side of this node it is located, and the direction towards it. For this scenario, we design a rendezvous algorithm working in time O(D), where D is the initial distance between the agents. This complexity is clearly optimal. In the second scenario, each agent initially knows only the label of its starting node and the initial distance D between the agents. In this scenario, we design a rendezvous algorithm working in time