High-quality neural surface reconstruction from unoriented point clouds via multilevel tensor product B-spline hash encoding and viscosity regularization
摘要
Surface reconstruction is a fundamental and critical task in computer graphics, computer vision, and geometric modeling. Recent learning-based reconstruction methods have made significant progress, but reconstructing high-quality surfaces from unoriented point clouds remains very challenging. This paper tackles this issue by directly learning a neural implicit representation from raw point clouds, leveraging the power of multilevel tensor product B-spline hash encoding and viscosity regularization. Our approach consists of two key components: (1) A hybrid representation model utilizes multilevel tensor product B-spline functions to parameterize the bounding box of point clouds for positional encoding and MLPs for representing implicit functions. Using cubic B-spline functions, our positional encoding can achieve