Towards Zero-Shot Coordination in Fighting Game AI with Deep Reinforcement Learning: Enhancing Player Experience with Minimal Interventions
摘要
In fighting games, players defeated repeatedly may lose interest in the games and quit playing. Therefore, it’s essential to develop support AI assisting them at a low intervention rate to maintain their enjoyment. However, prior works have shown controlling the intervention rate is an issue in environments with a large action space like fighting games. In this study, we propose the following methods (1) linear interventional penalty function to suppress excessive interventions, (2)