Persuasion with Coarse Communication
摘要
In many expert–decision maker settings, information is richer than the language used to convey it. Motivated by this communication friction, we study Bayesian persuasion when the sender is constrained to use k messages. We show that the sender’s value is given by a k-point analogue of concavification, which we call k-concavification. An optimal information structure can be chosen with affinely independent posterior support, allowing the problem to be reduced to a lower-dimensional persuasion problem and then solved by standard concavification. We derive a tight bound on the value of communication capacity that applies to general persuasion games: the gain from a