<p>Multi-view RGBD 3D reconstruction of dynamic scenes presents significant challenges in computer vision. Traditional non-rigid reconstruction methods struggle with large topological changes and rely on memory-intensive volumetric structures. This paper proposes a surfel-based multi-view dynamic reconstruction approach with cross-view smoothing. Our method maintains only surface elements (surfels) for multi-view fusion, reducing computational requirements while enhancing reconstruction quality in cross-angular regions. Experimental results demonstrate that our algorithm effectively handles complex topological changes and smooths cross-view junctions, providing a robust solution for real-time dynamic reconstruction of non-rigid scenes. Code and dataset are available at <a href="https://github.com/RKGalaxy-Luo/MultiViewDynRecon">https://github.com/RKGalaxy-Luo/MultiViewDynRecon</a>.</p>

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Multi-view dynamic reconstruction with cross-view smoothing based on surfel

  • Shiguang Han,
  • Xinhua Liu,
  • Zehua Dong,
  • Jiaxuan Luo,
  • Xiaolin Ma,
  • Hailan Kuang

摘要

Multi-view RGBD 3D reconstruction of dynamic scenes presents significant challenges in computer vision. Traditional non-rigid reconstruction methods struggle with large topological changes and rely on memory-intensive volumetric structures. This paper proposes a surfel-based multi-view dynamic reconstruction approach with cross-view smoothing. Our method maintains only surface elements (surfels) for multi-view fusion, reducing computational requirements while enhancing reconstruction quality in cross-angular regions. Experimental results demonstrate that our algorithm effectively handles complex topological changes and smooths cross-view junctions, providing a robust solution for real-time dynamic reconstruction of non-rigid scenes. Code and dataset are available at https://github.com/RKGalaxy-Luo/MultiViewDynRecon.