Multi-view dynamic reconstruction with cross-view smoothing based on surfel
摘要
Multi-view RGBD 3D reconstruction of dynamic scenes presents significant challenges in computer vision. Traditional non-rigid reconstruction methods struggle with large topological changes and rely on memory-intensive volumetric structures. This paper proposes a surfel-based multi-view dynamic reconstruction approach with cross-view smoothing. Our method maintains only surface elements (surfels) for multi-view fusion, reducing computational requirements while enhancing reconstruction quality in cross-angular regions. Experimental results demonstrate that our algorithm effectively handles complex topological changes and smooths cross-view junctions, providing a robust solution for real-time dynamic reconstruction of non-rigid scenes. Code and dataset are available at https://github.com/RKGalaxy-Luo/MultiViewDynRecon.